Tag: Log

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  • Landing of the Requiescat

    The vessel Requiescat, though somewhat divided, struck land upon the coast of Aesira, the lost continent that has been silent since the arrival of [[Background to the Forlorn Few |The Forlorn Few]] . Awakening on the damaged ship with aching heads and …

  • Out of the Woods

    In the early hours of dawn, on the 16th of Kiriel, the party struck camp and resumed their attempt to navigate out of Lînn Woeld. Making their way opposite the sun, their journey west caused them to enter an area composed almost entirely of bramble …

  • Back through time

    When last we left our heroes, they had achieved their first great victory together in what remained of the old toll house, located at the end of the broken bridge connected to the Sunken City. After taking a short breather for the sake of planning, the …

  • Incursion from the depths

    At dawn, on the 18th of [[Calendar of Asherus | Kiriel]], we find our heroes resting upon one of the warded bridges connecting the discovered spires. Having investigated the items they had found earlier during this time of rest, Mattimeo ripped a patch …

  • Surface Tension

    We return to our heroes moments after having entered the starnge dark portal leading them to a place known as the Master Artisan's Tavern. Searching the location for clues, the party discovered a collection of bookshelves, each focused on a particular …

  • Guerilla warfare

    Having received a strange message demanding their attendance at the Petrified Innkeep, Krov and Mattimeo, the latter in disguise, headed for the location on the 24th of Kiriel. Unbeknownst to them, Durkax had made an attempt to escape his and Pelaios' …

  • Assault on Camp Kulaf

    On the 26th of Kiriel, we return to our heroes as they make their way toward the large war camp which had been marked on the map they had received from Rast. Following an old game trail, the party was however accosted by a strange creature, goblinoid in …

  • Kulaf's gambit

    In the middle of the night, on the [[Calendar of Asherus | 26th of Kiriel]], we return to Aesira to find our heroes fleeing for their lives. Having escaped the clutches of [[:kulaf-the-mad | Kulaf]] only moments ago, the party makes their way into the …

  • Retreating to civlization

    On the [[Calendar of Asherus | 27th of Kiriel]], we find our heroes bloodied and distraught, standing in the forest of Lînn Woeld. Having had their Bag of Holding taken by [[:kulaf-the-mad | Kulaf]], [[:karadel-the-vile | Karadel's]] lieutenant, in an …

  • On the path of destruction

    On the morning of the [[Calendar of Asherus | 30th of Kiriel]], we return to Aesira to find our heroes rested after their nightly altercation with a large owlbear. Deciding that hunkering down in the forest would not get them anywhere, the party started …

  • Compact with the broker

    Around noon on the [[Calendar of Asherus | 32nd of Kiriel]], we return to Aesira to find our heroes recovering from manhandling and paralysis by means of [[:karadel-the-vile | Karadel's]] hospitality and warnings. Making their way around the Petrified …

  • Trails of the past

    In the late afternoon, on the [[Calendar of Asherus | 33rd of Kiriel]], we return to Aesira to find our heroes enjoying Dawnbirth in the [[The Haedensturm | Pugilist Arms]] tavern. After victory was had by Krov in the first round of the qualifier for …

  • Twists and burns

    On the [[Calendar of Asherus | 35th of Kiriel]], we return to Aesira to find our heroes within the black tower of [[:karadel-the-vile | Karadel the Vile]]. Having just avoided a confrontation with the man himself, the party gathered its breath as our …

  • The secrets of the tower

    On the evening of the [[Calendar of Asherus | 35th of Kiriel]], we return to Aesira and plunge into the depths of [[:karadel-the-vile | Karadel's]] dark tower. With our heroes having just escaped the horrific grasps of a pair of Umber Hulks, they found …

  • Vanquishing the VIle

    In the early hours of the [[Calendar of Asherus | 36th of Kiriel]], we journey to Aesira and find our heroes outside the entrance of [[:karadel-the-vile | Karadel's]] arcane chamber, through which could be heard the voice of their adversary. Breaking …

  • Out to sea

    After experiencing a strange dream full of death, carnage and several card-carrying knights, we return to Aesira, and find our heroes coming to consciousness on the [[Calendar of Asherus | 38th of Kiriel]], in their rooms at the [[Shanties Town | Speared …

  • Reavers and Riptides

    On the [[Calendar of Asherus | 40th of Kiriel]], about 30 seconds since we last left off, we return to Aesira to find our heroes shoving into the ships singular cabin and tearing down the sail. Laying low as a strange ship approaches, possibly carrying …

  • Take a little off the top

    On the [[Calendar of Asherus | 40th of Kiriel]], in the stairwell leading to the highest floor of Elur Woede, we return to our heroes slughtly off the coast of Aesira, the lost continent. Having encountered two seemingly conscious waves in the rooms …

  • In deep waters

    On the [[Calendar of Asherus | 40th of Kiriel]], at the threshhold to the lower floors of Elur Woede, we return to our heroes slightly off the coast of Aesira. Having heard a primal cry of pain from further in, our heroes made their way through the …

  • Stalked beneath the waves

    On the [[Calendar of Asherus | 40th of Kiriel]], in the lowest reaches of Elur Woede, we return to Aesira to find our heroes face to face with [[:tethys-zyljeon | Tethys Zyljeon]]. Feeling that the resuce operation, while welcome, could not have come …